#Mission Info

$Version: 0.10
$Name:  XSTR("Whisperings of the Dammned", -1)
$Author: Jan ''0rph3u5'' Dombert
$Created: 08/01/07 at 13:29:56
$Modified: 11/05/21 at 13:04:21
$Notes:
This is a FRED2_OPEN created mission.
$End Notes:

$Mission Desc:
 XSTR("Put mission description here
", -1)
$end_multi_text
+Game Type Flags: 1
+Flags: 262152
+Fog Near Mult: 1.000000

+Fog Far Mult: 1.000000

+Disallow Support: 0
+Hull Repair Ceiling: 0.000000
+Subsystem Repair Ceiling: 100.000000

+Viewer pos: -3316.388428, 5992.802734, 8504.082031
+Viewer orient:
	0.689673, -0.000000, 0.724121,
	-0.722789, 0.060622, 0.688405,
	-0.043897, -0.998161, 0.041809

$Starting wing names: ( "Alpha" "Beta" "c" )
$Squadron wing names: ( "Alpha" "Beta" "c" "d" "e" )

$Load Screen 640: LS-HGI-03-small.tga
$Load Screen 1024: LS-HGI-03-large.tga

$Skybox Model: starfield.pof

$AI Profile: FS1 RETAIL

#Sexp_variables

$Variables:
(
		0		"Counter_Download"		"0"		"number"
		1		"Counter_Rate"		"1"		"number"
		2		"CurrentSupport"		"Support 1"		"string"
		3		"CurrentSupportLoad"		"5"		"number"
		4		"Display_Progress"		"0"		"number"
		5		"Display_Status"		"ACTIVE"		"string"
		6		"Download_Range"		"2000"		"number"
		7		"DownloadSwitch"		"AUS"		"string"
		8		"MunShipsMax"		"10"		"number"
		9		"Subsysscanned"		"0"		"number"
		10		"SupportNumber"		"1"		"number"
)

#Command Briefing

#Briefing
$start_briefing
$num_stages: 9
$start_stage
$multi_text
 XSTR("Our Vasudan guests have informed us that their command ship, the PVD $b Suspicion, had conducted extensive scans of the system before they were attacked by the $r Shivans. According to several accounts the Vasudans were investigating an anomaly at long range, which might very well have been an uncharted jump node.

The destroyer suffered extensive damage and only a complete reactor purge saved the crew. Some of the ship's systems remain operational but it is no longer capable of combat - which is why the Vasudans abandoned it.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -3409.929688, 3028.609863, 7199.373535
$camera_orient:
	-0.003295, -0.000000, -0.999995,
	0.998444, -0.055676, -0.003290,
	-0.055675, -0.998449, 0.000183
$camera_time: 500
$num_lines: 0
$num_icons: 1
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Unknown
$class: PVD Typhon
$pos: -3600.000000, -380.000000, 7200.000000
$label:  XSTR("Suspicion", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Because the PVN's standing orders prioritize mission information over the lives of the crew, it is a requirement that any abandoned ship be capable of operateing computer systems using emergency power. This way all critical information can be preserved and retrieved by their reinforcements. 

In exchange for safe passage on the $g Galatea, the Vasudans have surrendered the $b Suspicion's encryption keys, allowing us to retrieve the data stored in the ship's computer systems.
", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -3407.907959, 3028.609863, 7813.305664
$camera_orient:
	-0.003295, -0.000000, -0.999995,
	0.998444, -0.055676, -0.003290,
	-0.055675, -0.998449, 0.000183
$camera_time: 500
$num_lines: 0
$num_icons: 2
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Unknown
$class: PVD Typhon
$pos: -3600.000000, -380.000000, 7200.000000
$label:  XSTR("Suspicion", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 22
$team: Friendly
$class: GTF Valkyrie
$pos: -3552.331055, 25.000244, 8729.503906
$label:  XSTR("Alpha 1", -1)
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Your mission will consist of three steps:

First, you will approach the wreckage of the Suspicion and scan its $b Sensors and $b Navigation subsystems. During the scan, your fighter's computers will read the file structure of the emergency computer systems of the destroyer and mark the required files for download.

Second, you will initiate a download of the required files through the Suspicion's $b Communications subsystem. The process will be automatically triggered once you have scanned the subsystem to gain access.
", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -3407.907959, 3028.609863, 7813.305664
$camera_orient:
	-0.003295, -0.000000, -0.999995,
	0.998444, -0.055676, -0.003290,
	-0.055675, -0.998449, 0.000183
$camera_time: 500
$num_lines: 0
$num_icons: 2
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Unknown
$class: PVD Typhon
$pos: -3600.000000, -380.000000, 7200.000000
$label:  XSTR("Suspicion", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 22
$team: Friendly
$class: GTF Valkyrie
$pos: -3552.331055, 25.000244, 8729.503906
$label:  XSTR("Alpha 1", -1)
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Third, you will have to remain within a radius of 2500 meters from the command tower of the $b Suspicion for the download to complete. The data packets will be large, so expect the download to last at least 1 minutes and 45 seconds. During this time you will have to defend yourself and prevent the wreckage of the Suspicion from being destroyed. 

If you leave the 2500 meters radius, the connection will be lost and the download will pause - which will increase the amount of time it takes for it to complete.
", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -3407.907959, 3028.609863, 7813.305664
$camera_orient:
	-0.003295, -0.000000, -0.999995,
	0.998444, -0.055676, -0.003290,
	-0.055675, -0.998449, 0.000183
$camera_time: 500
$num_lines: 0
$num_icons: 3
$Flags: 1
$Formula: ( and 
   ( skill-level-at-least "Very Easy" ) 
   ( not ( skill-level-at-least "Easy" ) ) 
)
$start_icon
$type: 6
$team: Unknown
$class: PVD Typhon
$pos: -3600.000000, -380.000000, 7200.000000
$label:  XSTR("Suspicion", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 22
$team: Friendly
$class: GTF Valkyrie
$pos: -3552.331055, 25.000244, 8729.503906
$label:  XSTR("Alpha 1", -1)
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: SF Manticore
$pos: -3994.082275, 25.000000, 8017.023438
+id: 9
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Third, you will have to remain within a radius of 2250 meters from the command tower of the Suspicion for the download to complete. The data packets will be large, so expect the download to last at least 3 minutes and 30 seconds. During this time you will have to defend yourself and prevent the wreckage of the Suspicion from being destroyed. 

If you leave the 2250 meters radius, the connection will be lost and the download will pause - which will increase the amount of time it takes for it to complete.
", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -3407.907959, 3028.609863, 7813.305664
$camera_orient:
	-0.003295, -0.000000, -0.999995,
	0.998444, -0.055676, -0.003290,
	-0.055675, -0.998449, 0.000183
$camera_time: 500
$num_lines: 0
$num_icons: 3
$Flags: 1
$Formula: ( and 
   ( skill-level-at-least "Easy" ) 
   ( not 
      ( skill-level-at-least "Medium" ) 
   )
)
$start_icon
$type: 6
$team: Unknown
$class: PVD Typhon
$pos: -3600.000000, -380.000000, 7200.000000
$label:  XSTR("Suspicion", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 22
$team: Friendly
$class: GTF Valkyrie
$pos: -3552.331055, 25.000244, 8729.503906
$label:  XSTR("Alpha 1", -1)
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: SF Manticore
$pos: -3994.082275, 25.000000, 8017.023438
+id: 9
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Third, you will have to remain within a radius of 2000 meters from the command tower of the Suspicion for the download to complete. The data packets will be large, so expect the download to last at least 3 minutes and 30 seconds. During this time you will have to defend yourself and prevent the wreckage of the Suspicion from being destroyed. 

If you leave the 2000 meters radius, the connection will be lost and the download will pause - which will increase the amount of time it takes for it to complete.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -3407.907959, 3028.609863, 7813.305664
$camera_orient:
	-0.003295, -0.000000, -0.999995,
	0.998444, -0.055676, -0.003290,
	-0.055675, -0.998449, 0.000183
$camera_time: 500
$num_lines: 0
$num_icons: 3
$Flags: 1
$Formula: ( and 
   ( skill-level-at-least "Medium" ) 
   ( not ( skill-level-at-least "Hard" ) ) 
)
$start_icon
$type: 6
$team: Unknown
$class: PVD Typhon
$pos: -3600.000000, -380.000000, 7200.000000
$label:  XSTR("Suspicion", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 22
$team: Friendly
$class: GTF Valkyrie
$pos: -3552.331055, 25.000244, 8729.503906
$label:  XSTR("Alpha 1", -1)
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: SF Manticore
$pos: -3994.082275, 25.000000, 8017.023438
+id: 9
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Third, you will have to remain within a radius of 1500 meters from the command tower of the Suspicion for the download to complete. The data packets will be large, so expect the download to last at least 3 minutes and 30 seconds. During this time you will have to defend yourself and prevent the wreckage of the Suspicion from being destroyed. 

If you leave the 1500 meters radius, the connection will be lost and the download will pause - which will increase the amount of time it takes for it to complete.
", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -3407.907959, 3028.609863, 7813.305664
$camera_orient:
	-0.003295, -0.000000, -0.999995,
	0.998444, -0.055676, -0.003290,
	-0.055675, -0.998449, 0.000183
$camera_time: 500
$num_lines: 0
$num_icons: 3
$Flags: 1
$Formula: ( skill-level-at-least "Hard" ) 
$start_icon
$type: 6
$team: Unknown
$class: PVD Typhon
$pos: -3600.000000, -380.000000, 7200.000000
$label:  XSTR("Suspicion", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 22
$team: Friendly
$class: GTF Valkyrie
$pos: -3552.331055, 25.000244, 8729.503906
$label:  XSTR("Alpha 1", -1)
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: SF Manticore
$pos: -3994.082275, 25.000000, 8017.023438
+id: 9
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("This may appear to be a simple reconnaissance mission but it is not. Advance probes sent into the area where the Suspicion was located have detected a Shivan destroyer near the wreckage - designation $h Orcus.

We can only speculate why the Orcus is in the area but its presence is a considerable obstacle to this mission. This type of shivan capital ship is a massive carrier, capable of deploying several wings of fighters and bombers - easily dominating the field against ships of similar tonnage.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -2412.278076, 5992.802734, 9453.348633
$camera_orient:
	0.689673, -0.000000, 0.724121,
	-0.722789, 0.060622, 0.688405,
	-0.043897, -0.998161, 0.041809
$camera_time: 500
$num_lines: 0
$num_icons: 4
$Flags: 2
$Formula: ( true ) 
$start_icon
$type: 6
$team: Hostile
$class: SD Demon
$pos: -2645.000000, 695.000000, 9675.000000
$label:  XSTR("Orcus", -1)
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: SF Scorpion
$pos: -1615.119751, 890.000000, 9978.307617
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: SF Basilisk
$pos: -3204.794189, -0.000977, 10319.436523
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: SF Manticore
$pos: -3048.280273, 25.000000, 8420.673828
+id: 9
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("In order to provide cover for your reconnaissance mission, the Admiral has ordered the $g Aurora, the $g Tigershark and the $g Lone $g Wolf to be deployed as a diversion. They will exit subspace on the far side to your insertion point and engage the Orcus and its escorts. The resulting engagement should provide you with sufficient cover to complete your mission.

The captains of these cruisers are under orders to buy you time to complete your mission, but they are not to risk their ships  and crews. They have full authority to withdraw from the field if the situation demands it.

Good luck and Godspeed, pilot.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -3316.388428, 5992.802734, 8504.082031
$camera_orient:
	0.689673, -0.000000, 0.724121,
	-0.722789, 0.060622, 0.688405,
	-0.043897, -0.998161, 0.041809
$camera_time: 500
$num_lines: 0
$num_icons: 7
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Hostile
$class: SD Demon
$pos: -2645.000000, 695.000000, 9675.000000
$label:  XSTR("Orcus", -1)
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: SF Scorpion
$pos: -2217.981689, 890.000000, 9065.296875
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: SF Basilisk
$pos: -3204.794189, -0.000977, 10319.436523
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Fenris
$pos: -5255.725586, 729.487305, 7765.332031
$label:  XSTR("Aurora", -1)
+id: 6
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Fenris
$pos: -36003.636719, -129125.554688, -27277.308594
$label:  XSTR("Tigershark", -1)
+id: 7
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Leviathan
$pos: -4431.894043, 719.340332, 7937.877441
$label:  XSTR("Lone Wolf", -1)
+id: 8
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: SF Manticore
$pos: -3407.984863, 25.000000, 8962.350586
+id: 9
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 4

$Formula: ( is-goal-incomplete "Gather Files" ) 
$Multi text
    XSTR("You left the field of engagement without orders to do so.  Desertion in the face of the enemy in time of war is punishable by death.  Report to your Court Martial at 0800 tomorrow.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-goal-true-delay "Gather Files" 0 ) 
$Multi text
    XSTR("You managed to aquire the needed files.  Our specialists are going through them now and they are very confident of finding something.

The Suspicion's scans of Ikeya were very acurate and detailed.  With this data, it would be a miracle if we don't find the Shivan entry point.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-goal-false-delay 
   "Gather Files" 
   0 
)
$Multi text
    XSTR("The Suspicion's wreck was pulverized by the Shivans before you could acquire the needed data.  

This was our last hope for a quick resolution.  Many lives have been and will be lost in searching for the Shivan entry point because of your incompetence.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-goal-true-delay "Engine Scan" 0 ) 
$Multi text
    XSTR("Scanning the Suspicion's engine assembly was an inspired move. It appears the ship was equipped with an advanced subspace drive that matches no design known to be used by the PVN.

The details of our scan are now classified level Omega. The same goes for the fact that you made this scan. Improper disclosure of this information is an act of treason, punishable by revocation of citizenship and summary execution.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

#Alternate Types:
$Alt: Wreck

#end


#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Apollo"	1
)

+Weaponry Pool: (
	"ML-16 Laser"	1
	"MX-50"	15
	"Avenger"	2
	"Fury"	120
)

#Objects		;! 36 total

$Name: Alpha 1		;! Object #0
$Class: GTF Valkyrie
$Team: Friendly
$Location: 0.000000, 210.000000, 3500.000000
$Orientation:
	0.825336, 0.000000, 0.564643,
	-0.095528, 0.985585, 0.139632,
	-0.556503, -0.169182, 0.813438
$AI Behavior: Stay Near
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Fury" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "ignore-count" "player-start" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Suspicion		;! Object #1
$Class: PVD Typhon
$Alt: Wreck

$Team: Unknown
$Location: -3600.000000, -380.000000, 7200.000000
$Orientation:
	0.043415, 0.789504, 0.612209,
	-0.055847, 0.613746, -0.787527,
	-0.997495, 0.000000, 0.070737
$AI Behavior: None
$AI Goals: ( goals ( ai-play-dead 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 11
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Damage: 100
+Subsystem: turret02
$Damage: 100
+Subsystem: turret03
$Damage: 100
+Subsystem: turret04
$Damage: 100
+Subsystem: turret05
$Damage: 100
+Subsystem: turret06
$Damage: 100
+Subsystem: turret07
$Damage: 100
+Subsystem: turret08
$Damage: 100
+Subsystem: turret09
$Damage: 100
+Subsystem: turret10
$Damage: 100
+Subsystem: turret11
$Damage: 100
+Subsystem: turret12
$Damage: 100
+Subsystem: turret13
$Damage: 100
+Subsystem: turret14
$Damage: 100
+Subsystem: turret15
$Damage: 100
+Subsystem: navigation
+Cargo Name: XSTR("Scanner Log", -1)
+Subsystem: sensors
+Cargo Name: XSTR("Scanner Log", -1)
+Subsystem: engine
$Damage: 90
+Cargo Name: XSTR("Adv. Subspace Drive", -1)
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" "escort" "scannable" "beam-protect-ship" "laser-protect-ship" "missile-protect-ship" )
+Flags2: ( "ship-locked" "weapons-locked" )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 1000

$Name: Orcus		;! Object #2
$Class: SD Demon
$Team: Hostile
$Location: -2645.000000, 695.000000, 9675.000000
$Orientation:
	0.545702, -0.572804, 0.611642,
	0.394867, 0.819557, 0.415219,
	-0.739114, 0.014932, 0.673415
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Orcus WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01-base
+Subsystem: turret02-base
+Subsystem: turret03a-base
+Subsystem: turret04-base
+Subsystem: turret05-base
+Subsystem: turret06a-base
+Subsystem: turret07a-base
+Subsystem: turret08-base
+Subsystem: turret09-base
+Subsystem: turret10-base
+Subsystem: turret11-base
+Subsystem: turret12-base
+Subsystem: turret13-base
+Subsystem: turret14-base
+Subsystem: turret15-base
+Subsystem: turret16-base
+Subsystem: turret17-base
+Subsystem: turret18-base
+Subsystem: turret19-base
+Subsystem: turret20-base
+Subsystem: turret21-base
+Subsystem: turret22
+Secondary Banks: ( "Alpheidae#Demon" )
+Sbank Ammo: ( 0 )
+Subsystem: turret23
+Secondary Banks: ( "Alpheidae#Demon" )
+Sbank Ammo: ( 0 )
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   ( rand-multiple 12 18 ) 
   "Brahma" 
   "Rama" 
   "Arjuna" 
   "Asura" 
   "Vishnu" 
   "Krishna" 
   "Indra" 
   "Durga" 
)
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Special Hitpoints: 200000
+Special Shield Points: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 5000

$Name: Lone Wolf		;! Object #3
$Class: GTC Leviathan
$Team: Friendly
$Location: -7345.000000, -145.000000, 12055.000000
$Orientation:
	-0.659072, 0.000000, -0.752080,
	0.000000, 1.000000, 0.000000,
	0.752080, 0.000000, -0.659072
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "LoneWolf WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
+Arrival Delay: 3
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( are-waypoints-done-delay 
      "Lone Wolf" 
      "LoneWolf WP" 
      0 
   )
   ( < ( hits-left "Lone Wolf" ) 50 ) 
)
$Determination: 10
+Flags: ( "ignore-count" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 100
$Texture Replace:
+old: nameplate
+new: gtc_lone_wolf

$Name: Aurora		;! Object #4
$Class: GTC Fenris
$Team: Friendly
$Location: -7800.000000, 5.000000, 12135.000000
$Orientation:
	-0.634613, 0.000000, -0.772830,
	0.000000, 1.000000, 0.000000,
	0.772830, 0.000000, -0.634613
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Aurora WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
+Arrival Delay: 4
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( are-waypoints-done-delay 
      "Aurora" 
      "Aurora WP" 
      0 
   )
   ( < ( hits-left "Aurora" ) 50 ) 
)
$Determination: 10
+Flags: ( "ignore-count" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 100
$Texture Replace:
+old: nameplate
+new: gtc_aurora

$Name: Tigershark		;! Object #5
$Class: GTC Fenris
$Team: Friendly
$Location: -7315.000000, 20.000000, 12710.000000
$Orientation:
	-0.706455, 0.000000, -0.707758,
	0.000000, 1.000000, 0.000000,
	0.707758, 0.000000, -0.706455
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Tigershark WP" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
+Arrival Delay: 4
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( are-waypoints-done-delay 
      "Tigershark" 
      "Tigershark WP" 
      0 
   )
   ( < ( hits-left "Tigershark" ) 50 ) 
)
$Determination: 10
+Flags: ( "ignore-count" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 100
$Texture Replace:
+old: nameplate
+new: gtc_tigershark

$Name: Brahma 1		;! Object #6
$Class: SF Manticore
$Team: Hostile
$Location: -4472.200195, 780.000000, 8606.500000
$Orientation:
	-0.296527, 0.000000, 0.955025,
	0.000000, 1.000000, 0.000000,
	-0.955025, 0.000000, -0.296527
$AI Behavior: Stay Near
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Interceptor#Shivan" "Interceptor#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Brahma 2		;! Object #7
$Class: SF Manticore
$Team: Hostile
$Location: -4424.756836, 780.000305, 8612.110352
$Orientation:
	-0.286855, 0.000000, 0.957974,
	0.000000, 1.000000, 0.000000,
	-0.957974, 0.000000, -0.286855
$AI Behavior: Stay Near
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Interceptor#Shivan" "Interceptor#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Brahma 3		;! Object #8
$Class: SF Manticore
$Team: Hostile
$Location: -4443.683105, 779.999939, 8652.719727
$Orientation:
	-0.336077, 0.000000, 0.941835,
	0.000000, 1.000000, 0.000000,
	-0.941835, 0.000000, -0.336077
$AI Behavior: Stay Near
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "Interceptor#Shivan" "Interceptor#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Rama 1		;! Object #9
$Class: SF Scorpion
$Team: Hostile
$Location: -3464.699951, 890.000000, 10420.700195
$Orientation:
	0.182591, 0.000000, -0.983189,
	0.000000, 1.000000, 0.000000,
	0.983189, 0.000000, 0.182591
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Shivan Heavy Laser" "Shivan Heavy Laser" )
+Secondary Banks: ( "Interceptor#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Rama 2		;! Object #10
$Class: SF Scorpion
$Team: Hostile
$Location: -3600.152832, 889.999756, 10549.127930
$Orientation:
	0.095983, 0.000000, -0.995383,
	0.000000, 1.000000, 0.000000,
	0.995383, 0.000000, 0.095983
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Shivan Heavy Laser" "Shivan Heavy Laser" )
+Secondary Banks: ( "Interceptor#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Rama 3		;! Object #11
$Class: SF Scorpion
$Team: Hostile
$Location: -3569.348633, 890.000427, 10334.841797
$Orientation:
	0.219542, 0.000000, -0.975603,
	0.000000, 1.000000, 0.000000,
	0.975603, 0.000000, 0.219542
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Shivan Heavy Laser" "Shivan Heavy Laser" )
+Secondary Banks: ( "Interceptor#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Delta 1		;! Object #12
$Class: GTF Apollo
$Team: Friendly
$Location: -7326.899902, -145.000000, 12261.400391
$Orientation:
	-0.696942, 0.000000, -0.717128,
	0.000000, 1.000000, 0.000000,
	0.717128, 0.000000, -0.696942
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Delta 2		;! Object #13
$Class: GTF Apollo
$Team: Friendly
$Location: -7331.566406, -145.000031, 12324.515625
$Orientation:
	-0.706035, 0.000000, -0.708177,
	0.000000, 1.000000, 0.000000,
	0.708177, 0.000000, -0.706035
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Epsilon 1		;! Object #14
$Class: GTF Apollo
$Team: Friendly
$Location: -7344.299805, 40.000000, 12566.000000
$Orientation:
	-0.682980, 0.000000, -0.730437,
	0.003888, 0.999986, -0.003636,
	0.730427, -0.005323, -0.682970
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Epsilon 2		;! Object #15
$Class: GTF Apollo
$Team: Friendly
$Location: -7411.383789, 39.999992, 12581.474609
$Orientation:
	-0.676347, 0.000000, -0.736583,
	0.003860, 0.999986, -0.003544,
	0.736573, -0.005240, -0.676338
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Zeta 1		;! Object #16
$Class: GTF Apollo
$Team: Friendly
$Location: -7657.299805, 10.000000, 12223.000000
$Orientation:
	-0.670868, 0.000000, -0.741576,
	0.001119, 0.999999, -0.001012,
	0.741576, -0.001509, -0.670868
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Zeta 2		;! Object #17
$Class: GTF Apollo
$Team: Friendly
$Location: -7674.982910, 9.999975, 12300.509766
$Orientation:
	-0.680818, 0.000000, -0.732452,
	0.001084, 0.999999, -0.001007,
	0.732451, -0.001480, -0.680818
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Advocate		;! Object #18
$Class: ST Azrael
$Team: Hostile
$Location: -1540.000000, 850.000000, 10715.000000
$Orientation:
	-0.781776, 0.000000, 0.623559,
	-0.059693, 0.995407, -0.074839,
	-0.620696, -0.095729, -0.778186
$AI Behavior: None
$Cargo 1:  XSTR("Unknown", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
$Arrival Location: Hyperspace
+Arrival Delay: 1
$Arrival Cue: ( true ) 
$Departure Location: Docking Bay
$Departure Anchor: Orcus
$Departure Cue: ( true ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Serpent		;! Object #19
$Class: ST Azrael
$Team: Hostile
$Location: -3225.000000, 25.000000, 7885.000000
$Orientation:
	0.917627, 0.000000, -0.397443,
	-0.144923, 0.931150, -0.334601,
	0.370079, 0.364637, 0.854448
$AI Behavior: None
$Cargo 1:  XSTR("Shivan Boarding Party", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Docking Bay
$Departure Anchor: Orcus
+Departure delay: 1
$Departure Cue: ( true ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Arjuna 1		;! Object #20
$Class: SF Manticore
$Team: Hostile
$Location: -2603.433105, -0.000358, 9442.975586
$Orientation:
	0.999800, 0.019999, 0.000000,
	-0.019999, 0.999800, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Interceptor#Shivan" "Interceptor#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Arjuna 2		;! Object #21
$Class: SF Manticore
$Team: Hostile
$Location: -2567.981689, -0.000982, 9443.606445
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Interceptor#Shivan" "Interceptor#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Arjuna 3		;! Object #22
$Class: SF Manticore
$Team: Hostile
$Location: -2525.185547, -0.000963, 9444.426758
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Interceptor#Shivan" "Interceptor#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Asura 1		;! Object #23
$Class: SF Manticore
$Team: Hostile
$Location: -2604.337158, -0.001907, 9394.599609
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Interceptor#Shivan" "Interceptor#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Asura 2		;! Object #24
$Class: SF Manticore
$Team: Hostile
$Location: -2571.227295, -0.001911, 9393.597656
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Secondary Banks: ( "Interceptor#Shivan" "Interceptor#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Vishnu 1		;! Object #25
$Class: SF Basilisk
$Team: Hostile
$Location: -2994.791748, 0.000149, 9418.707031
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Primary Banks: ( "Shivan Mega Laser" "Shivan Mega Laser" )
+Secondary Banks: ( "Hornet#Shivan" "Interceptor#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Vishnu 2		;! Object #26
$Class: SF Basilisk
$Team: Hostile
$Location: -2952.303467, 0.000338, 9419.801758
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Primary Banks: ( "Shivan Mega Laser" "Shivan Mega Laser" )
+Secondary Banks: ( "Hornet#Shivan" "Interceptor#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Vishnu 3		;! Object #27
$Class: SF Basilisk
$Team: Hostile
$Location: -2919.695068, 0.000169, 9422.979492
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Primary Banks: ( "Shivan Mega Laser" "Shivan Mega Laser" )
+Secondary Banks: ( "Hornet#Shivan" "Interceptor#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Krishna 1		;! Object #28
$Class: SF Basilisk
$Team: Hostile
$Location: -3003.814209, 0.000226, 9365.638672
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Primary Banks: ( "Shivan Mega Laser" "Shivan Mega Laser" )
+Secondary Banks: ( "Hornet#Shivan" "Interceptor#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Krishna 2		;! Object #29
$Class: SF Basilisk
$Team: Hostile
$Location: -2976.475098, 0.000162, 9364.766602
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Primary Banks: ( "Shivan Mega Laser" "Shivan Mega Laser" )
+Secondary Banks: ( "Hornet#Shivan" "Interceptor#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Krishna 3		;! Object #30
$Class: SF Basilisk
$Team: Hostile
$Location: -2942.381836, 0.000299, 9361.812500
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
+Primary Banks: ( "Shivan Mega Laser" "Shivan Mega Laser" )
+Secondary Banks: ( "Hornet#Shivan" "Interceptor#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Indra 1		;! Object #31
$Class: SB Shaitan
$Team: Hostile
$Location: -3187.057373, -0.002465, 9656.953125
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Shivan Mega Laser" "Shivan Mega Laser" )
+Secondary Banks: ( "Unknown Bomb" )
+Sbank Ammo: ( 67 )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Indra 2		;! Object #32
$Class: SB Shaitan
$Team: Hostile
$Location: -3210.186279, -0.002487, 9626.566406
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Shivan Mega Laser" "Shivan Mega Laser" )
+Secondary Banks: ( "Unknown Bomb" )
+Sbank Ammo: ( 67 )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Indra 3		;! Object #33
$Class: SB Shaitan
$Team: Hostile
$Location: -3233.151123, -0.002504, 9590.917969
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Shivan Mega Laser" "Shivan Mega Laser" )
+Secondary Banks: ( "Unknown Bomb" )
+Sbank Ammo: ( 67 )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Durga 1		;! Object #34
$Class: SB Shaitan
$Team: Hostile
$Location: -3238.304688, -0.002411, 9682.885742
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Shivan Mega Laser" "Shivan Mega Laser" )
+Secondary Banks: ( "Shivan Bomb" )
+Sbank Ammo: ( 67 )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Durga 2		;! Object #35
$Class: SB Shaitan
$Team: Hostile
$Location: -3255.355469, -0.002491, 9651.541992
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Shivan Mega Laser" "Shivan Mega Laser" )
+Secondary Banks: ( "Shivan Bomb" )
+Sbank Ammo: ( 67 )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

#Wings		;! 12 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 1 total
	"Alpha 1"
)
+Flags: ( )

$Name: Brahma
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Brahma 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Alpha 1" ) 
$Ships: (		;! 3 total
	"Brahma 1"
	"Brahma 2"
	"Brahma 3"
)
$AI Goals: ( goals ( ai-waypoints "Shivan partol 1" 50 ) ( ai-ignore-new "Alpha 1" 89 ) )
+Hotkey: 2
+Flags: ( )

$Name: Rama
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Rama 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Alpha 1" ) 
$Ships: (		;! 3 total
	"Rama 1"
	"Rama 2"
	"Rama 3"
)
$AI Goals: ( goals ( ai-waypoints "Shivan partol 2" 50 ) ( ai-ignore-new "Alpha 1" 89 ) )
+Hotkey: 2
+Flags: ( )

$Name: Delta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Delta 1
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 0 "Lone Wolf" ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-departed-delay 0 "Lone Wolf" ) 
$Ships: (		;! 2 total
	"Delta 1"
	"Delta 2"
)
$AI Goals: ( goals ( ai-guard "Lone Wolf" 50 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )

$Name: Epsilon
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Epsilon 1
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 0 "Tigershark" ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-departed-delay 0 "Tigershark" ) 
$Ships: (		;! 2 total
	"Epsilon 1"
	"Epsilon 2"
)
$AI Goals: ( goals ( ai-guard "Tigershark" 50 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )

$Name: Zeta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Zeta 1
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 0 "Aurora" ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-departed-delay 0 "Aurora" ) 
$Ships: (		;! 2 total
	"Zeta 1"
	"Zeta 2"
)
$AI Goals: ( goals ( ai-guard "Aurora" 89 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )

$Name: Arjuna
$Waves: 10
$Wave Threshold: 1
$Special Ship: 0		;! Arjuna 1
$Arrival Location: Docking Bay
+Arrival Distance: 500
$Arrival Anchor: Orcus
$Arrival Cue: ( percent-ships-destroyed 
   50 
   "Brahma" 
   "Rama" 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Alpha 1" ) 
$Ships: (		;! 3 total
	"Arjuna 1"
	"Arjuna 2"
	"Arjuna 3"
)
$AI Goals: ( goals ( ai-chase-any 50 ) ( ai-ignore-new "Alpha 1" 89 ) )
+Hotkey: 2
+Flags: ( )
+Wave Delay Min: 9
+Wave Delay Max: 14

$Name: Asura
$Waves: 3
$Wave Threshold: 0
$Special Ship: 0		;! Asura 1
$Arrival Location: Docking Bay
+Arrival Distance: 250
$Arrival Anchor: Orcus
$Arrival Cue: ( is-event-true-delay 
   "1st scan" 
   ( rand 2 12 ) 
)
$Departure Location: Docking Bay
$Departure Anchor: Orcus
$Departure Cue: ( is-destroyed-delay 0 "Alpha 1" ) 
$Ships: (		;! 2 total
	"Asura 1"
	"Asura 2"
)
$AI Goals: ( goals ( ai-chase "Alpha 1" 89 ) )
+Hotkey: 0
+Flags: ( )
+Wave Delay Min: 23
+Wave Delay Max: 30

$Name: Vishnu
$Waves: 10
$Wave Threshold: 1
$Special Ship: 0		;! Vishnu 1
$Arrival Location: Docking Bay
+Arrival Distance: 250
$Arrival Anchor: Orcus
+Arrival delay: 18
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Alpha 1" ) 
$Ships: (		;! 3 total
	"Vishnu 1"
	"Vishnu 2"
	"Vishnu 3"
)
$AI Goals: ( goals ( ai-chase "Aurora" 88 ) ( ai-chase "Tigershark" 70 ) ( ai-chase "Lone Wolf" 50 ) ( ai-ignore-new "Alpha 1" 89 ) )
+Hotkey: 2
+Flags: ( )
+Wave Delay Min: 9
+Wave Delay Max: 14

$Name: Krishna
$Waves: 10
$Wave Threshold: 1
$Special Ship: 0		;! Krishna 1
$Arrival Location: Docking Bay
+Arrival Distance: 250
$Arrival Anchor: Orcus
+Arrival delay: 36
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Alpha 1" ) 
$Ships: (		;! 3 total
	"Krishna 1"
	"Krishna 2"
	"Krishna 3"
)
$AI Goals: ( goals ( ai-chase "Aurora" 88 ) ( ai-chase "Tigershark" 70 ) ( ai-chase "Lone Wolf" 50 ) ( ai-ignore-new "Alpha 1" 89 ) )
+Hotkey: 2
+Flags: ( )
+Wave Delay Min: 11
+Wave Delay Max: 18

$Name: Indra
$Waves: 5
$Wave Threshold: 0
$Special Ship: 0		;! Indra 1
$Arrival Location: Docking Bay
+Arrival Distance: 250
$Arrival Anchor: Orcus
$Arrival Cue: ( has-arrived-delay 
   ( rand 10 35 ) 
   "Lone Wolf" 
)
$Departure Location: Docking Bay
$Departure Anchor: Orcus
$Departure Cue: ( destroyed-or-departed-delay 
   0 
   "Lone Wolf" 
   "Aurora" 
   "Tigershark" 
)
$Ships: (		;! 3 total
	"Indra 1"
	"Indra 2"
	"Indra 3"
)
$AI Goals: ( goals ( ai-chase "Aurora" 89 ) ( ai-chase "Tigershark" 80 ) ( ai-chase "Lone Wolf" 72 ) )
+Hotkey: 2
+Flags: ( )
+Wave Delay Min: 18
+Wave Delay Max: 25

$Name: Durga
$Waves: 3
$Wave Threshold: 0
$Special Ship: 0		;! Durga 1
$Arrival Location: Docking Bay
+Arrival Distance: 150
$Arrival Anchor: Orcus
$Arrival Cue: ( has-arrived-delay 10 "Asura" ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   0 
   "Alpha 1" 
   "Suspicion" 
)
$Ships: (		;! 2 total
	"Durga 1"
	"Durga 2"
)
$AI Goals: ( goals ( ai-chase "Suspicion" 89 ) ( ai-chase "Alpha 1" 50 ) )
+Hotkey: 1
+Flags: ( )
+Wave Delay Min: 18
+Wave Delay Max: 25

#Events		;! 102 total

$Formula: ( when 
   ( true ) 
   ( deactivate-glow-points "Suspicion" ) 
   ( deactivate-glow-maps "Suspicion" ) 
   ( ship-guardian-threshold 50 "Orcus" ) 
   ( turret-lock-all "Suspicion" ) 
   ( cap-waypoint-speed "Orcus" 5 ) 
   ( when 
      ( is-ship-class 
         "GTF Valkyrie" 
         "Alpha 1" 
      )
      ( ship-subsys-guardian-threshold 
         1 
         "Alpha 1" 
         "communications" 
         "engine" 
         "navigation" 
         "sensors" 
         "weapons" 
      )
   )
   ( when 
      ( is-ship-class 
         "GTF Apollo" 
         "Alpha 1" 
      )
      ( ship-subsys-guardian-threshold 
         1 
         "Alpha 1" 
         "communications" 
      )
   )
)
+Name: prelaunch stuff
+Repeat Count: 1
+Interval: 1
+Team: 0
+Event Log Flags: ( "true" "false" "first repeat" "last repeat" "first trigger" "last trigger" )

$Formula: ( when 
   ( cap-subsys-cargo-known-delay 
      0 
      "Suspicion" 
      "sensors" 
   )
   ( do-nothing ) 
)
+Name: d sensors
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Scan Sensors", -1)
+Team: 0
+Event Log Flags: ( "true" "false" "first repeat" "last repeat" "first trigger" "last trigger" )

$Formula: ( when 
   ( cap-subsys-cargo-known-delay 
      0 
      "Suspicion" 
      "navigation" 
   )
   ( do-nothing ) 
)
+Name: d navigation
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Scan Navigation", -1)
+Event Log Flags: ( "true" "false" "first repeat" "last repeat" "first trigger" "last trigger" )

$Formula: ( when 
   ( and 
      ( is-event-true-delay "d sensors" 0 ) 
      ( is-event-true-delay 
         "d navigation" 
         0 
      )
      ( false ) 
   )
   ( set-unscanned 
      "Suspicion" 
      "communication" 
   )
   ( set-cargo 
      "Downloading..." 
      "Suspicion" 
      "communication" 
   )
)
+Name: chainblocker - OFF
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "last repeat" "first trigger" "last trigger" )

$Formula: ( when 
   ( cap-subsys-cargo-known-delay 
      0 
      "Suspicion" 
      "communication" 
   )
   ( training-msg "downloading" ) 
)
+Name: d comms - OFF
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Initiate Download", -1)

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "d comms - OFF" 
         120 
      )
      ( not 
         ( is-destroyed-delay 0 "Suspicion" ) 
      )
   )
   ( training-msg "download complete" ) 
   ( set-cargo 
      "Complete" 
      "Suspicion" 
      "communication" 
   )
   ( send-message 
      "#Galatea" 
      "High" 
      "gal - dl complete" 
   )
   ( play-sound-from-file "m8_VICT2.ogg" ) 
)
+Name: dl complete  - OFF
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Download Complete", -1)

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: d rtb  - OFF
+Repeat Count: 1
+Interval: 1
+Chained: 4
+Objective:  XSTR("Return to Base", -1)
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 
      0 
      "Lone Wolf" 
      "Aurora" 
      "Tigershark" 
   )
   ( cap-waypoint-speed "Lone Wolf" 10 ) 
   ( cap-waypoint-speed "Aurora" 10 ) 
   ( cap-waypoint-speed "Tigershark" 10 ) 
   ( ship-guardian 
      "Lone Wolf" 
      "Aurora" 
      "Tigershark" 
   )
   ( ship-subsys-guardian-threshold 
      50 
      "Lone Wolf" 
      "navigation" 
      "engine" 
   )
   ( ship-subsys-guardian-threshold 
      50 
      "Aurora" 
      "navigation" 
      "engine" 
   )
   ( ship-subsys-guardian-threshold 
      50 
      "Tigershark" 
      "navigation" 
      "engine" 
   )
)
+Name: gtc settings
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 
      1 
      "Lone Wolf" 
      "Aurora" 
      "Tigershark" 
   )
   ( clear-goals "Brahma" "Rama" ) 
   ( add-goal 
      "Brahma" 
      ( ai-chase-any 88 ) 
   )
   ( add-goal "Rama" ( ai-chase-any 88 ) ) 
   ( add-goal 
      "Brahma" 
      ( ai-ignore-new "Alpha 1" 89 ) 
   )
   ( add-goal 
      "Rama" 
      ( ai-ignore-new "Alpha 1" 89 ) 
   )
)
+Name: shivan reaction
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-time-elapsed 1 ) 
   ( send-message 
      "#Galatea" 
      "High" 
      "gal - scan" 
   )
)
+Name: start
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 2 "Lone Wolf" ) 
   ( send-message 
      "Lone Wolf" 
      "High" 
      "lw - arrived" 
   )
)
+Name: lw arrived
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 4 "Asura" ) 
   ( send-message 
      "#Galatea" 
      "High" 
      "gal - asura" 
   )
   ( unprotect-ship "Alpha 1" ) 
)
+Name: asura arrives
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 5 "Durga" ) 
   ( send-message 
      "#Galatea" 
      "High" 
      "gal - warning durga" 
   )
)
+Name: durga arrives
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "always false" "state change" )

$Formula: ( when 
   ( is-destroyed-delay 0 "Durga" ) 
   ( do-nothing ) 
)
+Name: d durga
+Repeat Count: 1
+Interval: 1
+Chained: 2
+Objective:  XSTR("Intercept Durga wing", -1)
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( or 
      ( are-waypoints-done-delay 
         "Lone Wolf" 
         "LoneWolf WP" 
         0 
      )
      ( < ( hits-left "Lone Wolf" ) 50 ) 
   )
   ( send-message 
      "Lone Wolf" 
      "High" 
      "lw - depart" 
   )
)
+Name: lw departs
+Repeat Count: 1
+Interval: 1
+Team: 0
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( or 
      ( are-waypoints-done-delay 
         "Aurora" 
         "Aurora WP" 
         0 
      )
      ( < ( hits-left "Aurora" ) 50 ) 
   )
   ( send-message 
      "Aurora" 
      "High" 
      "au - depart" 
   )
)
+Name: au departs
+Repeat Count: 1
+Interval: 1
+Team: 0
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( or 
      ( are-waypoints-done-delay 
         "Tigershark" 
         "Tigershark WP" 
         0 
      )
      ( < ( hits-left "Tigershark" ) 50 ) 
   )
   ( send-message 
      "Tigershark" 
      "High" 
      "ts - depart" 
   )
)
+Name: ts departs
+Repeat Count: 1
+Interval: 1
+Team: 0
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( cap-subsys-cargo-known-delay 
      0 
      "Suspicion" 
      "sensors" 
   )
   ( modify-variable 
      @Subsysscanned[0] 
      ( + @Subsysscanned[0] 1 ) 
   )
)
+Name: scan +1 - 1
+Repeat Count: 1
+Interval: 1
+Team: 0
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( cap-subsys-cargo-known-delay 
      0 
      "Suspicion" 
      "navigation" 
   )
   ( modify-variable 
      @Subsysscanned[0] 
      ( + @Subsysscanned[0] 1 ) 
   )
)
+Name: scan +1 - 2
+Repeat Count: 1
+Interval: 1
+Team: 0
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( = @Subsysscanned[0] 1 ) 
   ( send-message 
      "#Galatea" 
      "High" 
      "gal - scanned 1" 
   )
)
+Name: 1st scan
+Repeat Count: 1
+Interval: 1
+Team: 0
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( = @Subsysscanned[0] 2 ) 
   ( send-message 
      "#Galatea" 
      "High" 
      "gal - scanned 2" 
   )
)
+Name: 2nd scan
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay 
      "download complete" 
      10 
   )
   ( add-goal 
      "Lone Wolf" 
      ( ai-warp-out 89 ) 
   )
   ( add-goal 
      "Aurora" 
      ( ai-warp-out 89 ) 
   )
   ( add-goal 
      "Tigershark" 
      ( ai-warp-out 89 ) 
   )
   ( add-goal "Delta" ( ai-warp-out 89 ) ) 
   ( add-goal 
      "Epsilon" 
      ( ai-warp-out 89 ) 
   )
   ( add-goal "Zeta" ( ai-warp-out 89 ) ) 
)
+Name: all warpout
+Repeat Count: 1
+Interval: 1
+Team: 0
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "d comms - OFF" 
         30 
      )
      ( not 
         ( is-destroyed-delay 0 "Suspicion" ) 
      )
   )
   ( training-msg "progress 25" ) 
)
+Name: dl progress 25 - OFF
+Repeat Count: 1
+Interval: 1
+Team: 0
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "d comms - OFF" 
         60 
      )
      ( not 
         ( is-destroyed-delay 0 "Suspicion" ) 
      )
   )
   ( training-msg "progress 50" ) 
)
+Name: dl progress 50 - OFF
+Repeat Count: 1
+Interval: 1
+Team: 0
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "d comms - OFF" 
         90 
      )
      ( not 
         ( is-destroyed-delay 0 "Suspicion" ) 
      )
   )
   ( training-msg "progress 75" ) 
)
+Name: dl progress 75 - OFF
+Repeat Count: 1
+Interval: 1
+Team: 0
+Event Log Flags: ( "true" "false" )

$Formula: ( when 
   ( and-in-sequence 
      ( is-event-true-delay 
         "d comms - OFF" 
         0 
      )
      ( is-destroyed-delay 0 "Suspicion" ) 
      ( is-event-incomplete 
         "dl complete  - OFF" 
      )
   )
   ( training-msg "download aborted" ) 
)
+Name: dl aborted - OFF
+Repeat Count: 1
+Interval: 1
+Team: 0
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when-argument 
   ( every-of 
      "Brahma" 
      "Rama" 
      "Arjuna" 
      "Krishna" 
      "Vishnu" 
   )
   ( has-departed-delay 
      0 
      "Lone Wolf" 
      "Aurora" 
      "Tigershark" 
   )
   ( clear-goals "<argument>" ) 
   ( add-goal 
      "<argument>" 
      ( ai-guard "Orcus" 89 ) 
   )
   ( send-message-list 
      "#Galatea" 
      "High" 
      "gal - all cruiser gone" 
      7500 
   )
)
+Name: cruisers away
+Repeat Count: 1
+Interval: 1
+Team: 0
+Event Flags: ( "interval & delay use msecs" )
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( do-nothing ) 
+Name: -------------------------UPDATE
+Repeat Count: 1
+Interval: 1
+Event Flags: ( "interval & delay use msecs" )

$Formula: ( when 
   ( is-event-true-delay 
      "asura arrives" 
      2 
   )
   ( change-soundtrack "FS1-8: Strike" ) 
)
+Name: change music
+Repeat Count: 1
+Interval: 1
+Event Flags: ( "interval & delay use msecs" )

$Formula: ( when 
   ( has-time-elapsed 0 ) 
   ( change-iff-color 
      "Friendly" 
      "Unknown" 
      125 
      125 
      125 
      "Suspicion" 
   )
   ( set-armor-type 
      "Suspicion" 
      ( true ) 
      "Wreckage" 
      "Hull" 
   )
   ( set-thrusters-status 
      ( false ) 
      "Suspicion" 
   )
)
+Name: wreckage status stuff
+Repeat Count: 1
+Interval: 1
+Event Flags: ( "interval & delay use msecs" )

$Formula: ( when 
   ( cap-subsys-cargo-known-delay 
      3 
      "Suspicion" 
      "engine" 
   )
   ( send-message 
      "#Galatea" 
      "Normal" 
      "gal - engine scan" 
   )
)
+Name: uncover subspace drive
+Repeat Count: 1
+Interval: 1
+Event Flags: ( "interval & delay use msecs" )

$Formula: ( when-argument 
   ( every-of 
      "turret01" 
      "turret02" 
      "turret03" 
      "turret04" 
      "turret05" 
      "turret06" 
      "turret07" 
      "turret08" 
   )
   ( has-arrived-delay 0 "Lone Wolf" ) 
   ( turret-set-target-order 
      "Lone Wolf" 
      "<argument>" 
      "Bombs" 
      "Ships" 
   )
   ( when 
      ( not ( skill-level-at-least "Hard" ) ) 
      ( turret-set-rate-of-fire 
         "Lone Wolf" 
         200 
         "<argument>" 
      )
   )
)
+Name: turret setup lone wolf
+Repeat Count: 1
+Interval: 1
+Event Flags: ( "interval & delay use msecs" )

$Formula: ( when-argument 
   ( every-of 
      "turret01" 
      "turret02" 
      "turret03" 
      "turret04" 
      "turret05" 
      "turret06" 
      "turret07" 
      "turret08" 
   )
   ( has-arrived-delay 0 "Aurora" ) 
   ( turret-set-target-order 
      "Aurora" 
      "<argument>" 
      "Bombs" 
      "Ships" 
   )
   ( when 
      ( not ( skill-level-at-least "Hard" ) ) 
      ( turret-set-rate-of-fire 
         "Aurora" 
         200 
         "<argument>" 
      )
   )
)
+Name: turret setup aurora
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when-argument 
   ( every-of 
      "turret01" 
      "turret02" 
      "turret03" 
      "turret04" 
      "turret05" 
      "turret06" 
      "turret07" 
      "turret08" 
   )
   ( has-arrived-delay 0 "Tigershark" ) 
   ( turret-set-target-order 
      "Tigershark" 
      "<argument>" 
      "Bombs" 
      "Ships" 
   )
   ( when 
      ( not ( skill-level-at-least "Hard" ) ) 
      ( turret-set-rate-of-fire 
         "Tigershark" 
         200 
         "<argument>" 
      )
   )
)
+Name: turret setup tigershark
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when-argument 
   ( every-of 
      "turret01-base" 
      "turret02-base" 
      "turret04-base" 
      "turret05-base" 
      "turret08-base" 
      "turret09-base" 
      "turret10-base" 
      "turret11-base" 
      "turret12-base" 
      "turret13-base" 
      "turret14-base" 
      "turret15-base" 
      "turret16-base" 
      "turret17-base" 
      "turret18-base" 
      "turret19-base" 
      "turret20-base" 
      "turret21-base" 
   )
   ( has-time-elapsed 0 ) 
   ( turret-set-target-order 
      "Orcus" 
      "turret03a-base" 
      "Ships" 
   )
   ( turret-set-target-order 
      "Orcus" 
      "turret06a-base" 
      "Ships" 
   )
   ( turret-set-target-order 
      "Orcus" 
      "turret07a-base" 
      "Ships" 
   )
   ( turret-set-target-order 
      "Orcus" 
      "<argument>" 
      "Bombs" 
      "Ships" 
   )
   ( when 
      ( skill-level-at-least "Easy" ) 
      ( turret-set-rate-of-fire 
         "Orcus" 
         200 
         "<argument>" 
      )
   )
)
+Name: turret setup orcus
+Repeat Count: 1
+Interval: 1

$Formula: ( do-nothing ) 
+Name: -------------------download new
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( = @Subsysscanned[0] 2 ) 
   ( set-unscanned 
      "Suspicion" 
      "communication" 
   )
   ( set-cargo 
      "DOWNLOADING" 
      "Suspicion" 
      "communication" 
   )
)
+Name: reset comms scan
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( cap-subsys-cargo-known-delay 
      0 
      "Suspicion" 
      "communication" 
   )
   ( set-cargo 
      "Potent Potables" 
      "Suspicion" 
      "weapons" 
   )
)
+Name: d start dl
+Repeat Count: 1
+Interval: 1
+Chained: 3
+Objective:  XSTR("Initiate Download", -1)
+Objective key:  XSTR("Scan Communications subsystem", -1)

$Formula: ( when 
   ( and 
      ( cap-subsys-cargo-known-delay 
         0 
         "Suspicion" 
         "communication" 
      )
      ( is-cargo 
         "DOWNLOADING" 
         "Suspicion" 
         "communication" 
      )
   )
   ( do-nothing ) 
)
+Name: dl start marker
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "dl start marker" 
      0 
   )
   ( do-nothing ) 
)
+Name: blocker counter
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( string-equals 
         "@DownloadSwitch[AUS]" 
         "AN" 
      )
      ( < @Counter_Download[0] 200 ) 
   )
   ( modify-variable 
      @Counter_Download[0] 
      ( + 
         @Counter_Download[0] 
         @Counter_Rate[1] 
      )
   )
)
+Name: dl real counter
+Repeat Count: -1
+Trigger Count: 999999999
+Interval: 1
+Score: 1
+Chained: 0

$Formula: ( when 
   ( is-event-true-delay 
      "dl start marker" 
      0 
   )
   ( do-nothing ) 
)
+Name: blocker status switch
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "dl start marker" 
      0 
   )
   ( if-then-else 
      ( and 
         ( < 
            ( distance-center-to-subsystem 
               "Alpha 1" 
               "Suspicion" 
               "communication" 
            )
            @Download_Range[2000] 
         )
         ( not 
            ( is-destroyed-delay 0 "Suspicion" ) 
         )
      )
      ( modify-variable 
         "@DownloadSwitch[AUS]" 
         "AN" 
      )
      ( modify-variable 
         "@DownloadSwitch[AUS]" 
         "AUS" 
      )
   )
)
+Name: dl status switch
+Repeat Count: -1
+Trigger Count: 999999999
+Interval: 1
+Chained: 0

$Formula: ( when 
   ( and 
      ( > @Counter_Download[0] 2 ) 
      ( <= @Counter_Download[0] 200 ) 
   )
   ( modify-variable 
      @Display_Progress[0] 
      ( / @Counter_Download[0] 2 ) 
   )
)
+Name: display counter
+Repeat Count: -1
+Trigger Count: 999999999
+Interval: 2

$Formula: ( when 
   ( is-event-true-delay 
      "dl start marker" 
      0 
   )
   ( send-message 
      "#Galatea" 
      "High" 
      "gal - download started" 
   )
)
+Name: msg dl start
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "dl start marker" 
      1 
   )
   ( do-nothing ) 
)
+Name: blocker directive progress
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when 
   ( and 
      ( = @Counter_Download[0] 200 ) 
      ( not 
         ( is-destroyed-delay 0 "Suspicion" ) 
      )
      ( directive-value 
         @Display_Progress[0] 
      )
   )
   ( do-nothing ) 
)
+Name: d dl with counter
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Download in progress:", -1)

$Formula: ( when 
   ( >= @Counter_Download[0] 200 ) 
   ( set-cargo 
      "COMPLETE" 
      "Suspicion" 
      "communication" 
   )
   ( send-message 
      "#Galatea" 
      "High" 
      "gal - dl complete" 
   )
   ( play-sound-from-file "m8_VICT2.ogg" ) 
)
+Name: download complete
+Repeat Count: 1
+Interval: 1
+Event Log Flags: ( "true" "false" "first repeat" "first trigger" )

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: d rtb good
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to Base", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Suspicion" ) 
   ( send-message 
      "#Galatea" 
      "High" 
      "gal - suspicion destroyed" 
   )
)
+Name: shivan destroy typhon
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 0 "Suspicion" ) 
      ( < @Counter_Download[0] 200 ) 
   )
   ( send-message-list 
      "#Galatea" 
      "High" 
      "gal - download failed" 
      7500 
   )
)
+Name: mission failed
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: d rtb bad
+Repeat Count: 1
+Interval: 1
+Chained: 7
+Objective:  XSTR("Return to base", -1)

$Formula: ( when 
   ( is-event-true-delay 
      "dl start marker" 
      0 
   )
   ( do-nothing ) 
)
+Name: blocker interrupted msg
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( not 
         ( is-destroyed-delay 0 "Suspicion" ) 
      )
      ( < @Counter_Download[0] 200 ) 
      ( > 
         ( distance-center-to-subsystem 
            "Alpha 1" 
            "Suspicion" 
            "communication" 
         )
         1500 
      )
   )
   ( send-random-message 
      "#Galatea" 
      "High" 
      "gal - download interrupted 1" 
      "gal - download interrupted 2" 
      "gal - download interrupted 3" 
      "gal - download interrupted 4" 
   )
)
+Name: rmsg dl interrupted
+Repeat Count: -1
+Trigger Count: 999999999
+Interval: 20
+Chained: 0

$Formula: ( when-argument 
   ( any-of 
      "Brahma" 
      "Rama" 
      "Arjuna" 
      "Krishna" 
      "Vishnu" 
   )
   ( and 
      ( is-event-true-delay 
         "cruisers away" 
         5 
      )
      ( is-destroyed-delay 0 "Asura" ) 
      ( not 
         ( is-destroyed-delay 0 "<argument>" ) 
      )
   )
   ( clear-goals "<argument>" ) 
   ( add-goal 
      "<argument>" 
      ( ai-guard "Orcus" 89 ) 
   )
   ( invalidate-argument "<any data>" ) 
)
+Name: keep opposition going
+Repeat Count: -1
+Trigger Count: 5
+Interval: 30
+Event Flags: ( "interval & delay use msecs" )

$Formula: ( when 
   ( and 
      ( is-goal-true-delay "Engine Scan" 0 ) 
      ( skill-level-at-least "Medium" ) 
      ( not ( player-is-cheating ) ) 
   )
   ( grant-medal "GTI Unit Crest" ) 
)
+Name: grant medal
+Repeat Count: 1
+Interval: 1

$Formula: ( do-nothing ) 
+Name: -----------------SUPPORT SYSTEM
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( skill-level-at-least "Insane" ) 
   ( modify-variable @MunShipsMax[10] 2 ) 
)
+Name: support # difficutly sacle 3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( skill-level-at-least "Hard" ) 
      ( not 
         ( skill-level-at-least "Insane" ) 
      )
   )
   ( modify-variable @MunShipsMax[10] 5 ) 
)
+Name: support # difficutly sacle 2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( skill-level-at-least "Medium" ) 
      ( not ( skill-level-at-least "Hard" ) ) 
   )
   ( modify-variable @MunShipsMax[10] 7 ) 
)
+Name: support # difficutly sacle 1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-time-elapsed 0 ) 
   ( set-support-ship 
      "Hyperspace" 
      "<no anchor>" 
      "Hyperspace" 
      "<no anchor>" 
      "<species support ship class>" 
      @MunShipsMax[10] 
   )
)
+Name: support cap
+Repeat Count: 1
+Interval: 1

$Formula: ( when-argument 
   ( any-of "Alpha 1" ) 
   ( has-undocked-delay 
      "@CurrentSupport[Support 1]" 
      "<argument>" 
      1 
      0 
   )
   ( modify-variable 
      @CurrentSupportLoad[5] 
      ( - @CurrentSupportLoad[5] 1 ) 
   )
)
+Name: count current support load
+Repeat Count: -1
+Trigger Count: 50
+Interval: 1

$Formula: ( when-argument 
   ( any-of 
      "Support 1" 
      "Support 2" 
      "Support 3" 
      "Support 4" 
      "Support 5" 
      "Support 6" 
      "Support 7" 
      "Support 8" 
      "Support 9" 
      "Support 10" 
   )
   ( = @CurrentSupportLoad[5] 0 ) 
   ( add-goal 
      "<argument>" 
      ( ai-warp-out 89 ) 
   )
)
+Name: current support empty
+Repeat Count: -1
+Trigger Count: 10
+Interval: 1

$Formula: ( when-argument 
   ( any-of 
      "Support 1" 
      "Support 2" 
      "Support 3" 
      "Support 4" 
      "Support 5" 
      "Support 6" 
      "Support 7" 
      "Support 8" 
      "Support 9" 
      "Support 10" 
   )
   ( has-departed-delay 0 "<argument>" ) 
   ( invalidate-argument "<argument>" ) 
   ( modify-variable 
      @CurrentSupportLoad[5] 
      5 
   )
)
+Name: reset support load
+Repeat Count: -1
+Trigger Count: 10
+Interval: 1

$Formula: ( when-argument 
   ( any-of 
      "Support 1" 
      "Support 2" 
      "Support 3" 
      "Support 4" 
      "Support 5" 
      "Support 6" 
      "Support 7" 
      "Support 8" 
      "Support 9" 
      "Support 10" 
   )
   ( destroyed-or-departed-delay 
      0 
      "<argument>" 
   )
   ( invalidate-argument "<argument>" ) 
   ( modify-variable 
      @SupportNumber[1] 
      ( + @SupportNumber[1] 1 ) 
   )
)
+Name: track support number
+Repeat Count: -1
+Trigger Count: 50
+Interval: 1

$Formula: ( when 
   ( = @SupportNumber[1] 2 ) 
   ( modify-variable 
      "@CurrentSupport[Support 1]" 
      "Support 2" 
   )
)
+Name: support 2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( = @SupportNumber[1] 3 ) 
   ( modify-variable 
      "@CurrentSupport[Support 1]" 
      "Support 3" 
   )
)
+Name: support 3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( = @SupportNumber[1] 4 ) 
   ( modify-variable 
      "@CurrentSupport[Support 1]" 
      "Support 4" 
   )
)
+Name: support 4
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( = @SupportNumber[1] 5 ) 
   ( modify-variable 
      "@CurrentSupport[Support 1]" 
      "Support 5" 
   )
)
+Name: support 5
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( = @SupportNumber[1] 6 ) 
   ( modify-variable 
      "@CurrentSupport[Support 1]" 
      "Support 6" 
   )
)
+Name: support 6
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( = @SupportNumber[1] 7 ) 
   ( modify-variable 
      "@CurrentSupport[Support 1]" 
      "Support 7" 
   )
)
+Name: support 7
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( = @SupportNumber[1] 8 ) 
   ( modify-variable 
      "@CurrentSupport[Support 1]" 
      "Support 8" 
   )
)
+Name: support 8
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( = @SupportNumber[1] 9 ) 
   ( modify-variable 
      "@CurrentSupport[Support 1]" 
      "Support 9" 
   )
)
+Name: support 9
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( = @SupportNumber[1] 10 ) 
   ( modify-variable 
      "@CurrentSupport[Support 1]" 
      "Support 10" 
   )
)
+Name: support 10
+Repeat Count: 1
+Interval: 1

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: ----------------------NEW STUFF
+Repeat Count: 1
+Interval: 1

$Formula: ( when-argument 
   ( any-of 
      "Delta 1" 
      "Delta 2" 
      "Zeta 1" 
      "Zeta 2" 
      "Epsilon 1" 
      "Epsilon 2" 
   )
   ( and 
      ( or 
         ( = 
            ( secondary-ammo-pct "<argument>" 0 ) 
            0 
         )
         ( = 
            ( secondary-ammo-pct "<argument>" 1 ) 
            0 
         )
      )
      ( is-in-mission "<argument>" ) 
   )
   ( when 
      ( = 
         ( secondary-ammo-pct "<argument>" 0 ) 
         0 
      )
      ( set-secondary-ammo 
         "<argument>" 
         0 
         1000 
      )
   )
   ( when 
      ( = 
         ( secondary-ammo-pct "<argument>" 1 ) 
         0 
      )
      ( set-secondary-ammo 
         "<argument>" 
         1 
         1000 
      )
   )
)
+Name: NPC fighters never empty
+Repeat Count: -1
+Trigger Count: 999999999
+Interval: 1

$Formula: ( when 
   ( has-time-elapsed 0 ) 
   ( lua-mark-weapon "Alpheidae#Demon" ) 
)
+Name: markbox demon missiles
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( >= ( mission-time-msecs ) 1 ) 
   ( turret-lock 
      "Orcus" 
      "turret22" 
      "turret23" 
   )
)
+Name: demon missile start locked
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( destroyed-or-departed-delay 
         ( rand-multiple 33 39 ) 
         "Durga" 
      )
      ( not 
         ( is-destroyed-delay 0 "Suspicion" ) 
      )
   )
   ( turret-unprotect-ship 
      "missile" 
      "Suspicion" 
   )
   ( change-iff "Friendly" "Suspicion" ) 
   ( change-iff-color 
      "Friendly" 
      "Friendly" 
      120 
      120 
      120 
      "Suspicion" 
   )
   ( when 
      ( or 
         ( is-event-false-delay 
            "demon missile attack on gtcs" 
            0 
         )
         ( is-event-incomplete 
            "demon missile attack on gtcs" 
         )
      )
      ( turret-free 
         "Orcus" 
         "turret22" 
         "turret23" 
      )
   )
)
+Name: demon can target typhon
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( has-arrived-delay 
         ( rand-multiple 22 29 ) 
         "Lone Wolf" 
         "Aurora" 
         "Tigershark" 
      )
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "Lone Wolf" 
            "Aurora" 
            "Tigershark" 
         )
      )
   )
   ( turret-free 
      "Orcus" 
      "turret22" 
      "turret23" 
   )
   ( turret-set-rate-of-fire 
      "Orcus" 
      25 
      "turret22" 
   )
   ( turret-set-rate-of-fire 
      "Orcus" 
      25 
      "turret23" 
   )
)
+Name: demon missile attack on gtcs
+Repeat Count: 1
+Interval: 1

$Formula: ( when-argument 
   ( random-of 
      "Delta 1" 
      "Delta 2" 
      "Epsilon 1" 
      "Epsilon 2" 
      "Zeta 1" 
      "Zeta 2" 
   )
   ( and 
      ( is-event-true-delay 
         "demon missile attack on gtcs" 
         0 
      )
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "<argument>" 
         )
      )
   )
   ( send-message 
      "<argument>" 
      "High" 
      "escort - anti matter reading" 
   )
   ( invalidate-all-arguments ) 
)
+Name: msg missiles inbound
+Repeat Count: 1
+Interval: 1

$Formula: ( do-nothing ) 
+Name: -------------------NEW DL GAUGE
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "d start dl" 0 ) 
   ( hud-set-custom-gauge-active 
      ( true ) 
      "DOWNLOAD_VIEW_TOP" 
      "DOWNLOAD_VIEW_BAR00" 
      "DOWNLOAD_VIEW_STATUS" 
      "DOWNLOAD_VIEW_BOT" 
   )
)
+Name: activate dl gauge
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay "d start dl" 0 ) 
      ( not 
         ( is-destroyed-delay 0 "Suspicion" ) 
      )
      ( < @Counter_Download[0] 200 ) 
      ( string-equals 
         "@DownloadSwitch[AUS]" 
         "AUS" 
      )
   )
   ( hud-set-message 
      "DOWNLOAD_VIEW_STATUS" 
      "DL status - out of range" 
   )
)
+Name: set status message out of range
+Repeat Count: -1
+Trigger Count: 999999999
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay "d start dl" 0 ) 
      ( not 
         ( is-destroyed-delay 0 "Suspicion" ) 
      )
      ( < @Counter_Download[0] 200 ) 
      ( string-equals 
         "@DownloadSwitch[AUS]" 
         "AN" 
      )
   )
   ( hud-set-message 
      "DOWNLOAD_VIEW_STATUS" 
      "DL status - in progress" 
   )
)
+Name: set status message in progress
+Repeat Count: -1
+Trigger Count: 999999999
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay "d start dl" 0 ) 
      ( >= @Counter_Download[0] 200 ) 
   )
   ( hud-set-message 
      "DOWNLOAD_VIEW_STATUS" 
      "DL status - complete" 
   )
)
+Name: set status message complete
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay "d start dl" 0 ) 
      ( is-destroyed-delay 0 "Suspicion" ) 
      ( < @Counter_Download[0] 200 ) 
   )
   ( hud-set-message 
      "DOWNLOAD_VIEW_STATUS" 
      "DL status - no target" 
   )
)
+Name: set status message no target
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "activate dl gauge" 
         0 
      )
      ( >= @Counter_Download[0] 20 ) 
      ( < @Counter_Download[0] 40 ) 
   )
   ( hud-set-custom-gauge-active 
      ( false ) 
      "DOWNLOAD_VIEW_BAR00" 
   )
   ( hud-set-custom-gauge-active 
      ( true ) 
      "DOWNLOAD_VIEW_BAR10" 
   )
)
+Name: update progress bar 10
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "activate dl gauge" 
         0 
      )
      ( >= @Counter_Download[0] 40 ) 
      ( < @Counter_Download[0] 60 ) 
   )
   ( hud-set-custom-gauge-active 
      ( false ) 
      "DOWNLOAD_VIEW_BAR10" 
   )
   ( hud-set-custom-gauge-active 
      ( true ) 
      "DOWNLOAD_VIEW_BAR20" 
   )
)
+Name: update progress bar 20
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "activate dl gauge" 
         0 
      )
      ( >= @Counter_Download[0] 60 ) 
      ( < @Counter_Download[0] 80 ) 
   )
   ( hud-set-custom-gauge-active 
      ( false ) 
      "DOWNLOAD_VIEW_BAR20" 
   )
   ( hud-set-custom-gauge-active 
      ( true ) 
      "DOWNLOAD_VIEW_BAR30" 
   )
)
+Name: update progress bar 30
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "activate dl gauge" 
         0 
      )
      ( >= @Counter_Download[0] 80 ) 
      ( < @Counter_Download[0] 100 ) 
   )
   ( hud-set-custom-gauge-active 
      ( false ) 
      "DOWNLOAD_VIEW_BAR30" 
   )
   ( hud-set-custom-gauge-active 
      ( true ) 
      "DOWNLOAD_VIEW_BAR40" 
   )
)
+Name: update progress bar 40
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "activate dl gauge" 
         0 
      )
      ( >= @Counter_Download[0] 100 ) 
      ( < @Counter_Download[0] 120 ) 
   )
   ( hud-set-custom-gauge-active 
      ( false ) 
      "DOWNLOAD_VIEW_BAR40" 
   )
   ( hud-set-custom-gauge-active 
      ( true ) 
      "DOWNLOAD_VIEW_BAR50" 
   )
)
+Name: update progress bar 50
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "activate dl gauge" 
         0 
      )
      ( >= @Counter_Download[0] 120 ) 
      ( < @Counter_Download[0] 140 ) 
   )
   ( hud-set-custom-gauge-active 
      ( false ) 
      "DOWNLOAD_VIEW_BAR50" 
   )
   ( hud-set-custom-gauge-active 
      ( true ) 
      "DOWNLOAD_VIEW_BAR60" 
   )
)
+Name: update progress bar 60
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "activate dl gauge" 
         0 
      )
      ( >= @Counter_Download[0] 140 ) 
      ( < @Counter_Download[0] 160 ) 
   )
   ( hud-set-custom-gauge-active 
      ( false ) 
      "DOWNLOAD_VIEW_BAR60" 
   )
   ( hud-set-custom-gauge-active 
      ( true ) 
      "DOWNLOAD_VIEW_BAR70" 
   )
)
+Name: update progress bar 70
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "activate dl gauge" 
         0 
      )
      ( >= @Counter_Download[0] 160 ) 
      ( < @Counter_Download[0] 180 ) 
   )
   ( hud-set-custom-gauge-active 
      ( false ) 
      "DOWNLOAD_VIEW_BAR70" 
   )
   ( hud-set-custom-gauge-active 
      ( true ) 
      "DOWNLOAD_VIEW_BAR80" 
   )
)
+Name: update progress bar 80
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "activate dl gauge" 
         0 
      )
      ( >= @Counter_Download[0] 180 ) 
      ( < @Counter_Download[0] 200 ) 
   )
   ( hud-set-custom-gauge-active 
      ( false ) 
      "DOWNLOAD_VIEW_BAR80" 
   )
   ( hud-set-custom-gauge-active 
      ( true ) 
      "DOWNLOAD_VIEW_BAR90" 
   )
)
+Name: update progress bar 90
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "activate dl gauge" 
         0 
      )
      ( >= @Counter_Download[0] 200 ) 
   )
   ( hud-set-custom-gauge-active 
      ( false ) 
      "DOWNLOAD_VIEW_BAR90" 
   )
   ( hud-set-custom-gauge-active 
      ( true ) 
      "DOWNLOAD_VIEW_BAR99" 
   )
)
+Name: update progress bar 100
+Repeat Count: 1
+Interval: 1

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: -------------DIFFICULTY SCALING
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( has-time-elapsed 0 ) 
      ( not ( skill-level-at-least "Easy" ) ) 
   )
   ( modify-variable @Counter_Rate[1] 2 ) 
   ( modify-variable 
      @Download_Range[2000] 
      2500 
   )
)
+Name: difficulty adjustment very easy
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( has-time-elapsed 0 ) 
      ( skill-level-at-least "Easy" ) 
      ( not 
         ( skill-level-at-least "Medium" ) 
      )
   )
   ( modify-variable @Counter_Rate[1] 1 ) 
   ( modify-variable 
      @Download_Range[2000] 
      2250 
   )
)
+Name: difficulty adjustment easy
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( has-time-elapsed 0 ) 
      ( skill-level-at-least "Medium" ) 
      ( not ( skill-level-at-least "Hard" ) ) 
   )
   ( modify-variable @Counter_Rate[1] 1 ) 
   ( modify-variable 
      @Download_Range[2000] 
      2000 
   )
)
+Name: difficulty adjustment medium
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( has-time-elapsed 0 ) 
      ( skill-level-at-least "Hard" ) 
   )
   ( modify-variable @Counter_Rate[1] 1 ) 
   ( modify-variable 
      @Download_Range[2000] 
      1500 
   )
)
+Name: difficulty adjustment hard
+Repeat Count: 1
+Interval: 1

#Goals		;! 2 total

$Type: Primary
+Name: Gather Files
$MessageNew:  XSTR("Gather all available data from the wreckage of the PVD Suspicion", -1)
$end_multi_text
$Formula: ( and 
   ( is-event-true-delay 
      "download complete" 
      0 
   )
   ( not 
      ( is-destroyed-delay 0 "Suspicion" ) 
   )
)
+No music

$Type: Bonus
+Name: Engine Scan
$MessageNew:  XSTR("Scanned the Tyhpon's engine subsystem", -1)
$end_multi_text
$Formula: ( cap-subsys-cargo-known-delay 
   4 
   "Suspicion" 
   "engine" 
)

#Waypoints		;! 6 lists total

$Name: Orcus WP
$List: (		;! 2 points in list
	( -7595.000000, 795.000000, 14185.000000 )
	( -6085.000000, 455.000000, 7105.000000 )
)

$Name: LoneWolf WP
$List: (		;! 3 points in list
	( -5000.000000, -145.000000, 10000.000000 )
	( -2250.000000, -145.000000, 7250.000000 )
	( -2250.000000, -145.000000, 1250.000000 )
)

$Name: Tigershark WP
$List: (		;! 3 points in list
	( -4600.000000, 20.000000, 10000.000000 )
	( -1850.000000, 20.000000, 7250.000000 )
	( -1850.000000, 20.000000, 1500.000000 )
)

$Name: Aurora WP
$List: (		;! 3 points in list
	( -5200.000000, 5.000000, 10000.000000 )
	( -2450.000000, 5.000000, 7250.000000 )
	( -2450.000000, 5.000000, 2000.000000 )
)

$Name: Shivan partol 1
$List: (		;! 2 points in list
	( -5250.000000, 780.000000, 8365.000000 )
	( -3635.000000, 780.000000, 8910.000000 )
)

$Name: Shivan partol 2
$List: (		;! 2 points in list
	( -1880.000000, 890.000000, 10715.000000 )
	( 874.923950, 889.999390, 12236.205078 )
)

#Messages		;! 31 total

$Command Sender: Galatea

$Name: downloading
$Team: -1
$MessageNew:  XSTR("Downloading Files...", -1)
$end_multi_text

$Name: download complete
$Team: -1
$MessageNew:  XSTR("Download Complete.", -1)
$end_multi_text

$Name: gal - scan
$Team: -1
$MessageNew:  XSTR("Alpha, get that data from the Suspicion as quickly as you can!", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: lw - arrived
$Team: -1
$MessageNew:  XSTR("Lone Wolf here.  Engaging the Shivans.", -1)
$end_multi_text
+AVI Name: MSG-GTA.eff
+Wave Name: msgstart.wav

$Name: gal - scanned 1
$Team: -1
$MessageNew:  XSTR("You localized the first sensor logs.  Proceed, Alpha 1.", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: gal - scanned 2
$Team: -1
$MessageNew:  XSTR("Second set of logs localized.  Now download those logs and get out of there!", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: gal - asura
$Team: -1
$MessageNew:  XSTR("The Shivans are on to you!  Asura wing is closing in fast!", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: gal - dl complete
$Team: -1
$MessageNew:  XSTR("Download completed.  Now get out of there!", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: lw - depart
$Team: -1
$MessageNew:  XSTR("Armour has been compromised, Galatea.  Withdrawing now.", -1)
$end_multi_text
+AVI Name: MSG-GTA.eff
+Wave Name: msgstart.wav

$Name: au - depart
$Team: -1
$MessageNew:  XSTR("Internal damage on multiple decks.  We are falling back.", -1)
$end_multi_text
+AVI Name: MSG-GTA.eff
+Wave Name: msgstart.wav

$Name: ts - depart
$Team: -1
$MessageNew:  XSTR("That was enough.  We are withdrawing.", -1)
$end_multi_text
+AVI Name: MSG-GTA.eff
+Wave Name: msgstart.wav

$Name: gal - warning durga
$Team: -1
$MessageNew:  XSTR("Durga wing is targeting the Suspicion!  Don't let them destroy the wreckage before the download is complete!", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: progress 25
$Team: -1
$MessageNew:  XSTR("Download status <_--->", -1)
$end_multi_text

$Name: progress 50
$Team: -1
$MessageNew:  XSTR("Download Status: <__-->", -1)
$end_multi_text

$Name: progress 75
$Team: -1
$MessageNew:  XSTR("Download Status <___->", -1)
$end_multi_text

$Name: download aborted
$Team: -1
$MessageNew:  XSTR("Download Aborted.", -1)
$end_multi_text

$Name: gal - all cruiser gone
$Team: -1
$MessageNew:  XSTR("Alpha, all cruisers are retreated now.  You are on your own.", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: gal - engine scan
$Team: -1
$MessageNew:  XSTR("This subspace drive assembly looks unusual. Intelligence will appreciate your efforts, Alpha 1.", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: gal - download started
$Team: -1
$MessageNew:  XSTR("Monitoring shows that your fighter is receiving the data now. Stay within $Download_Range meters of the Suspicion's communications subsystem to maintain the download.", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: gal - suspicion destroyed
$Team: -1
$MessageNew:  XSTR("The Shivans have destroyed the wreckage.", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: gal - download failed
$Team: -1
$MessageNew:  XSTR("You were unable to retrieve the data we needed, Alpha 1. Return to base.", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: gal - download interrupted 1
$Team: -1
$MessageNew:  XSTR("Alpha 1, your connection to the Suspicion has been severed. Close the distance to the communications subsystem on the wreckage.", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: gal - download interrupted 2
$Team: -1
$MessageNew:  XSTR("You are no longer receiving the download from the wreckage, Alpha 1. You need to be within $Download_Range meters of that command tower.", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: gal - download interrupted 3
$Team: -1
$MessageNew:  XSTR("Your download has been interrupted, Alpha 1. You are too far from the communications subsystem.", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: gal - download interrupted 4
$Team: -1
$MessageNew:  XSTR("Alpha 1, your distance to the source of the data is halting the progress of the download. Move closer to the communications subsystem on the wreckage.", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msgstart.wav

$Name: escort - anti matter reading
$Team: -1
$MessageNew:  XSTR("Sensors are picking up positron readings from the Orcus' lateral launchers. Enemy is readying anti-matter weapons for launch!", -1)
$end_multi_text
+AVI Name: Head-TP2
+Wave Name: msgstart.wav

$Name: NEW GAUGE STUFF---------------
$Team: -1
$MessageNew:  XSTR("if you are reading this, something has gone horribly wrong", -1)
$end_multi_text

$Name: DL status - out of range
$Team: -1
$MessageNew:  XSTR("*target out of range*", -1)
$end_multi_text

$Name: DL status - in progress
$Team: -1
$MessageNew:  XSTR("*in progress*", -1)
$end_multi_text

$Name: DL status - complete
$Team: -1
$MessageNew:  XSTR("*complete*", -1)
$end_multi_text

$Name: DL status - no target
$Team: -1
$MessageNew:  XSTR("*target lost*", -1)
$end_multi_text

#Reinforcements		;! 0 total


#Background bitmaps		;! 82 total

$Num stars: 0
$Ambient light level: 65793

$Bitmap List:
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+DivX: 1
+DivY: 1
$Starbitmap: nebulB7-whisp
+Angles: 6.178461 1.570795 2.809978
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulB8-whisp
+Angles: 0.000000 0.000000 3.211403
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulB9-whisp
+Angles: 5.969021 0.000000 3.159044
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulB10-whisp
+Angles: 6.126101 0.436332 3.368483
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulD3-whisp
+Angles: 5.934115 3.909534 3.385936
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulD5-whisp
+Angles: 5.742129 0.000000 3.333576
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD7-whisp
+Angles: 5.515236 0.087266 3.455749
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulD8-whisp
+Angles: 5.951568 0.000000 3.577922
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulD9-whisp
+Angles: 6.143554 0.000000 3.560469
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulD10-whisp
+Angles: 5.899208 5.166171 3.735002
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulD13-whisp
+Angles: 5.672316 0.471239 3.665189
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulD14-whisp
+Angles: 5.567596 0.855211 3.822268
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulF1-main
+Angles: 5.410516 0.000000 3.630282
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulF2-main
+Angles: 5.270890 0.000000 3.787362
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulF3-whisp
+Angles: 5.131264 0.000000 3.560469
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulF4-whisp
+Angles: 4.921824 0.000000 3.665189
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulF5-whisp
+Angles: 5.026544 0.000000 3.333576
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulF6-whisp
+Angles: 4.712385 0.000000 3.595376
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulF8-whisp
+Angles: 4.468040 0.000000 3.735002
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulE3-main
+Angles: 1.308996 0.366519 4.049160
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulE3-main
+Angles: 1.326449 4.904371 3.857175
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulE3-main
+Angles: 1.029743 2.565632 3.909534
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulF2-main
+Angles: 0.837757 0.000000 3.752455
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulF11-whisp
+Angles: 0.837757 5.288343 3.508109
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulF12-whisp
+Angles: 0.663225 0.942477 3.543016
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulF13-whisp
+Angles: 0.645771 0.000000 3.351030
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulF14-whisp
+Angles: 0.523598 0.000000 3.385936
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulF6-whisp
+Angles: 0.523598 0.000000 3.228857
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulF9-whisp
+Angles: 0.523598 0.000000 3.106684
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB5-whisp
+Angles: 0.418879 0.000000 2.967057
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulB6-whisp
+Angles: 0.418879 5.654862 2.879791
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulB7-whisp
+Angles: 0.244346 0.000000 3.036870
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulB8-whisp
+Angles: 0.174533 1.500982 2.967057
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 5
+DivY: 5
$Starbitmap: nebulB9-whisp
+Angles: 0.104720 0.000000 2.862338
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulH7-whisp
+Angles: 6.230821 0.226893 4.241147
+ScaleX: 2.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulH7-whisp
+Angles: 0.034907 3.385936 4.084067
+ScaleX: 2.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulH7-whisp
+Angles: 0.139626 0.314159 3.996801
+ScaleX: 2.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulH4-whisp
+Angles: 6.161007 3.996801 4.380773
+ScaleX: 1.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulH7-whisp
+Angles: 0.226893 0.593412 3.892081
+ScaleX: 2.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulH3-main
+Angles: 0.349066 0.000000 3.804815
+ScaleX: 1.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: planetc
+Angles: 0.226893 2.932153 4.101524
+ScaleX: 2.750000
+ScaleY: 2.750000
+DivX: 1
+DivY: 1
$Starbitmap: nebulH7-whisp
+Angles: 0.383972 6.195914 3.926988
+ScaleX: 2.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulH7-whisp
+Angles: 0.331612 0.191986 4.084067
+ScaleX: 2.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulH7-whisp
+Angles: 0.226893 3.455749 4.188787
+ScaleX: 2.000000
+ScaleY: 1.200000
+DivX: 1
+DivY: 1
$Starbitmap: nebulH7-whisp
+Angles: 0.069813 3.787362 4.310960
+ScaleX: 2.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1

#Asteroid Fields

$Density: 176
+Field Type: 1
+Debris Genre: 1
+Field Debris Type: 6
+Field Debris Type: 6
+Field Debris Type: 7
$Average Speed: 0.000000
$Minimum: -3350.000000, -1080.000000, 5100.000000
$Maximum: 0.000000, 460.000000, 7300.000000

#Music

$Event Music: FS1-10: Darkside
$Briefing Music: FS1-BRIEF3

#End

